Bitesize fitness
Design thinking used to improve fitness motivation and action
Prototype
Sketches and hybrid wireframes were created to explore how these ideas could help this user improve their exercise habits. These wireframes are identify areas for further exploration and require additional user feedback to validate the user journey created.
The designs focused on specific areas of the journey for example, the initial profile setup and guiding questionnaire to produce a personalised schedule. It looked at the assessment page design, the dashboard and library of bitesize videos.
Testing
Guerrilla testing on the wireframe was done to find any major usability issues. This brought up key questions around the user journey and app design. This consolidated user experience best practice along with actual user behaviour insights to make amends on the placement of elements and contrast.